//==============================================================================
// Bondi_Anim.txt
//==============================================================================

import Norse_spear_defines_anim.txt
import Norse_Bondi_Shield_defines.txt
// norse archers run off infantry upgrades, so this is fine

//==============================================================================
define hammer
{
	SetSelector none
	{
		set hotspot
		{
			version
			{
				Visual Tool Hammer
			}
		}
	}
}

//==============================================================================
define Head
{
	SetSelector
	{
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi Head Standard
				ReplaceTexture Infantry G Hoplite Head Standard/Infantry N Bondi Head Standard
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry G Hoplite Head Copper
				ReplaceTexture Infantry G Hoplite Head Copper/Infantry N Bondi Head Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry G Hoplite Head Copper
				ReplaceTexture Infantry G Hoplite Head Copper/Infantry N Bondi Head Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry G Hoplite Head Copper
				ReplaceTexture Infantry G Hoplite Head Copper/Infantry N Bondi Head Iron
			}
		}
	}
}

//==============================================================================
define Mithril
{
	SetSelector
	{
		TechLogic none/Mithril Breastplate
		set hotspot
		{
			version
			{
				Visualnone bimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle SFX A Armor Glow Small
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_BoredA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_IdleA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
	}
}

//==============================================================================
anim run
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_walkA
					tag FootstepLeft 0.00 true
					tag FootstepRight 0.50 true
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				Length 0.75
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_walkA
					tag FootstepLeft 0.00 true
					tag FootstepRight 0.50 true
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				Length 0.75
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_walkA
					tag FootstepLeft 0.00 true
					tag FootstepRight 0.50 true
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				Length 0.75
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_walkA
					tag FootstepLeft 0.00 true
					tag FootstepRight 0.50 true
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				Length 0.75
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_walkA
					tag FootstepLeft 0.00 true
					tag FootstepRight 0.50 true
			ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				Length 0.9
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_walkA
					tag FootstepLeft 0.00 true
					tag FootstepRight 0.50 true
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				Length 0.9
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_walkA
					tag FootstepLeft 0.00 true
					tag FootstepRight 0.50 true
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				Length 0.9
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_walkA
					tag FootstepLeft 0.00 true
					tag FootstepRight 0.50 true
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				Length 0.9
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		TechLogic none/Berserkergang
		SetSelector
		{
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackB
						tag Attack 0.51 true
						tag SpecificSoundSet 0.39 false ShieldBashWooden checkVisible
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackB
						tag Attack 0.51 true
						tag SpecificSoundSet 0.39 false ShieldBashWooden checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackB
						tag Attack 0.51 true
						tag SpecificSoundSet 0.39 false ShieldBash checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackB
						tag Attack 0.51 true
						tag SpecificSoundSet 0.39 false ShieldBash checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
			}
		}
//=============================================================================//
//MY LOVE FOR YOU IS LIKE A TRUCK, BERZERRRKERRR... WOULD YOU LIKE TO MAKING FU//
//=============================================================================//
// still anim attack, just a little quicker

		SetSelector
		{
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackB
						tag Attack 0.51 true
						tag SpecificSoundSet 0.39 false ShieldBashWooden checkVisible
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackB
						tag Attack 0.51 true
						tag SpecificSoundSet 0.39 false ShieldBashWooden checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackB
						tag Attack 0.51 true
						tag SpecificSoundSet 0.39 false ShieldBash checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackB
						tag Attack 0.51 true
						tag SpecificSoundSet 0.39 false ShieldBash checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
			}
		}
	}
}

//==============================================================================
anim RangedAttack
{
	SetSelector
	{
		TechLogic none/Berserkergang
		SetSelector
		{
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
			set hotspot
			{
				version
				{
					Visual Infantry G Militia_Headless-AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Militia/Infantry N Bondi Standard
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
				// attempting to make 1-handed thrust twice as common
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry G Militia_Headless-AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Militia/Infantry N Bondi Copper
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
				// attempting to make 1-handed thrust twice as common
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry G Militia_Headless-AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Militia/Infantry N Bondi Bronze
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
				// attempting to make 1-handed thrust twice as common
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry G Militia_Headless-AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Militia/Infantry N Bondi Iron
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
				// attempting to make 1-handed thrust twice as common
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				}
			}
		}
		
//=============================================================================//
//MY LOVE FOR YOU IS LIKE A TRUCK, BERZERRRKERRR... WOULD YOU LIKE TO MAKING FU//
//=============================================================================//
// still anim RangedAttack, just a little quicker

		SetSelector
		{
			TechLogic none/Copper Mail/Bronze Mail/Iron Mail
			set hotspot
			{
				version
				{
					Visual Infantry G Militia_Headless-AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Militia/Infantry N Bondi Standard
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
				// attempting to make 1-handed thrust twice as common
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry G Militia_Headless-AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Militia/Infantry N Bondi Copper
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
				// attempting to make 1-handed thrust twice as common
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry G Militia_Headless-AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Militia/Infantry N Bondi Bronze
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
				// attempting to make 1-handed thrust twice as common
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry G Militia_Headless-AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Militia/Infantry N Bondi Iron
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
				// attempting to make 1-handed thrust twice as common
				version
				{
					Visual Infantry N Bondi_AttackA
						tag Attack 0.49 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.35 false SpearSwing checkVisible
					ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
					connect RightHand Spear hotspot
					connect LeftForearm NorseBondiShield hotspot
					Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
					Length 0.75
				}
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_DeathA
						tag SpecificSoundSet 0.11 false MaleDeath checkVisible
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_DeathA
						tag SpecificSoundSet 0.11 false MaleDeath checkVisible
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_DeathA
						tag SpecificSoundSet 0.11 false MaleDeath checkVisible
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_DeathA
						tag SpecificSoundSet 0.11 false MaleDeath checkVisible
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Standard
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Copper
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Bronze
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry N Bondi_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Infantry N Bondi Iron
				connect RightHand Spear hotspot
				connect LeftForearm NorseBondiShield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
			}
		}
	}
}

//==============================================================================
anim Build
{		
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
					tag SpecificSoundSet 0.60 false Build checkVisible
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Standard
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseBondiShield Hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				connect Smokepoint Spear Hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
					tag SpecificSoundSet 0.60 false Build checkVisible
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Copper
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseBondiShield Hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				connect Smokepoint Spear Hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
					tag SpecificSoundSet 0.60 false Build checkVisible
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Bronze
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseBondiShield Hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				connect Smokepoint Spear Hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
					tag SpecificSoundSet 0.60 false Build checkVisible
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Iron
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseBondiShield Hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				connect Smokepoint Spear Hotspot
			}
		}
	}		
}

//==============================================================================
anim Heal
{		
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
					tag SpecificSoundSet 0.60 false Build checkVisible
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Standard
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseBondiShield Hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				connect Smokepoint Spear Hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
					tag SpecificSoundSet 0.60 false Build checkVisible
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Copper
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseBondiShield Hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				connect Smokepoint Spear Hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
					tag SpecificSoundSet 0.60 false Build checkVisible
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Bronze
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseBondiShield Hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				connect Smokepoint Spear Hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
					tag SpecificSoundSet 0.60 false Build checkVisible
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Bondi Iron
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseBondiShield Hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN Mithril hotspot
				connect Smokepoint Spear Hotspot
			}
		}
	}		
}
